In diesem Buch erfährst du, wie aus «Daddeln» und «Zocken» professioneller E-Sport wird: Welches Spiel, welcher Titel passt zu dir? Wie und wann solltest du trainieren? Wie gehst du mit Niederlagen um? Was kannst du aus Fehlern lernen? Außerdem erfährst du, dass es neben dem Job als Spieler noch weitere Berufe im E-Sport gibt und wie du dich auf diese vorbereiten kannst. Und auch wenn du den E-Sport nicht als Profi betreiben und auch nicht in diesem Bereich arbeiten willst, wirst du beim Spielen...
Sie wollen oder müssen Zoom zur Kommunikation nutzen? Egal ob privat oder geschäftlich, es gibt viele Funktionen, Einstellungen und Tipps, die Ihnen das Leben leichter machen. Phil Simon erklärt Ihnen in diesem Buch alles, was Sie über Chat, Videokonferenzen und das Einbinden von Apps wissen müssen. Egal ob das Erstellen von Einladungen, das Aufzeichnen von Konferenzen oder die Nutzung von Zoom Phones, alles wird ausführlich und leicht verständlich anhand von Screenshots erklärt. So nutzen Sie...
Get picture perfect with Photoshop CC Photoshop is a stunning program that puts the power of a professional photography studio into your hands, but it can also be a jungle to navigate—with a dense proliferation of menus, panels, shortcuts, plug-ins, and add-ons to get thoroughly lost in. Written by a literal Photoshop Hall of Famer, the new edition of Photoshop CC For Dummies is your experienced guide to the technical terrain, slashing away the foliage for a clear picture of how to produce...
Continuing the tradition of the best-selling Getting to Know series, Getting to Know ArcGIS Pro 2.6 teaches new and existing GIS users how to get started solving problems using ArcGIS Pro. Using ArcGIS Pro for these tasks allows you to understand complex data with the leading GIS software that many businesses and organizations use every day. Getting to Know ArcGIS Pro 2.6 introduces the basic tools and capabilities of ArcGIS Pro through practical project workflows that demonstrate best...
Selecting the right technology is one of the most critical decisions in technology driven enterprises, and no selection is complete without a thorough and informed evaluation. This book explores the digital transformation movement from three perspectives: the technological, the personal, and the organizational.The technical perspective analyses and evaluates new and up and coming technologies such as IoT and Cloud Technology. The personal perspective focuses on the consumer's attitude and...
Cryptography is concerned with the construction of schemes that withstand any abuse. A cryptographic scheme is constructed so as to maintain a desired functionality, even under malicious attempts aimed at making it deviate from its prescribed behavior. The design of cryptographic systems must be based on firm foundations, whereas ad hoc approaches and heuristics are a very dangerous way to go. These foundations were developed mostly in the 1980s, in works that are all co-authored by Shafi...
Nash equilibrium is the central solution concept in Game Theory. Since Nash’s original paper in 1951, it has found countless applications in modeling strategic behavior of traders in markets, (human) drivers and (electronic) routers in congested networks, nations in nuclear disarmament negotiations, and more. A decade ago, the relevance of this solution concept was called into question by computer scientists, who proved (under appropriate complexity assumptions) that computing a Nash...
This book is a celebration of Leslie Lamport's work on concurrency, interwoven in four-and-a-half decades of an evolving industry: from the introduction of the first personal computer to an era when parallel and distributed multiprocessors are abundant. His works lay formal foundations for concurrent computations executed by interconnected computers. Some of the algorithms have become standard engineering practice for fault tolerant distributed computing – distributed systems that...
With recent advances in natural language understanding techniques and far-field microphone arrays, natural language interfaces, such as voice assistants and chatbots, are emerging as a popular new way to interact with computers. They have made their way out of the industry research labs and into the pockets, desktops, cars and living rooms of the general public. But although such interfaces recognize bits of natural language, and even voice input, they generally lack conversational competence,...
The Handbook of Multimodal-Multisensor Interfaces provides the first authoritative resource on what has become the dominant paradigm for new computer interfaces-user input involving new media (speech, multi-touch, hand and body gestures, facial expressions, writing) embedded in multimodal-multisensor interfaces. This three-volume handbook is written by international experts and pioneers in the field. It provides a textbook, reference, and technology roadmap for professionals working in this...
The first course in software engineering is the most critical. Education must start from an understanding of the heart of software development, from familiar ground that is common to all software development endeavors. This book is an in-depth introduction to software engineering that uses a systematic, universal kernel to teach the essential elements of all software engineering methods. This kernel, Essence, is a vocabulary for defining methods and practices. Essence was envisioned and...